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Enter the gungeon items that depend on active
Enter the gungeon items that depend on active





  1. ENTER THE GUNGEON ITEMS THAT DEPEND ON ACTIVE HOW TO
  2. ENTER THE GUNGEON ITEMS THAT DEPEND ON ACTIVE FREE

The ammo bars are split up for each shot resulting in five bars instead of the usual one.

  • If the player uses Duct Tape on Rad Gun so that Rad Gun is absorbed by another gun, it will fire five shots in a spread as opposed to one.
  • The maximum amount of reloads is increased from 14 to 17, although getting the 16th reload will require two Super Hot Watches.
  • Kung Fu Hippie, Rappin' Surfer - If the player has Sunglasses, Rad Gun's magazine size is increased to 20 and its reload time is increased, giving more time to hit the mark.
  • The damage for the first eight reloads are as follows: However, it will receive a significant damage penalty. Like all guns, the Rad Gun will automatically reload if it is switched away from. Past that, the damage continues to grow infinitely, but at a slower rate. The damage dealt by the gun approximately doubles for the first four reloads. After 14 reloads, the gun will reload instantly and the active reload will be missed, resulting in the damage bonus resetting. As the gun's damage increases, the projectiles become larger and turn into faces wearing sunglasses after four successful reloads. Each successful reload will also make the reload time shorter, making another successful reload harder to pull off. Pressing reload or firing at the right time will increase the gun's damage. When reloading the gun, a mark appears on the reload bar, similar to the Cog of Battle.

    ENTER THE GUNGEON ITEMS THAT DEPEND ON ACTIVE FREE

    After last lock is removed, final use opens the box, granting random item/consumables based on how difficult it was to unlock.įor instance, one lock removed may give brown-tier item, several casings, blanks, etc, while more locks grant multiple ammo boxes, a higher tier gun/item, multiple low-tier items, or several blanks, depending.įeel free to suggest balancing in the comments.Active reload provides stacking benefits for bad enough dudes (and chicks). On use consumes key (cannot be lockpicked, using with no keys and the Shelleton key or Akey in hand raises curse slightly) and visibly removes one lock. Either that, or Flynt made it to spite you.'Īctive item, random amount of uses (Has between 1-5 locks randomized, but inclined to be based on chamber item spawned in). 'This box has something inside, but its previous owner locked it up tight. Slows enemy shots and fire rate for the room, but grants many enemies predictive shots. Summons a tumbleweed that bounces around the room at a diagonal similarly to the Isaac item 'the peeper'. Careful they get a certain drive to them.' 'Who knows how this prop tumbleweed got into the gungeon? either way, the bullet kin love practicing shoot-outs with it. r/Roguelikes - Reddit's roguelike community! r/DevolverDigital - Reddit's community for Devolver! r/NuclearThrone - Reddit's community for Nuclear Throne - the game that heavily inspired Enter the Gungeon! r/ETGCircleJerk - For all of your shitposting needs. r/ModTheGungeon - Reddit's modding community for Enter the Gungeon! Purchase on Steam, GOG, Humble, the Playstation Store (PS4), the Microsoft Store (Xbox One/Windows 10), or the Nintendo eShop (Switch)!

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  • The game is available on Windows, Mac, Linux, PlayStation 4, Xbox One, and Nintendo Switch.

    ENTER THE GUNGEON ITEMS THAT DEPEND ON ACTIVE HOW TO

    NEW GUNGEONEERS! Still losing to Bullet King? Head on over to the Updated Tips & Tricks thread for general tips how to git gud!Īlso go to the Lore Thread to brush up on some fan theories.Įnter the Gungeon is a dungeon crawling roguelike developed by Dodge Roll Games and published by Devolver Digital.







    Enter the gungeon items that depend on active